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  • Post published:07/05/2021
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Battlefield V – PC graphics performance review
Looking good alright

November 14, article updated with DirectX Raytracing results.

In this article, we’ll check out graphics cards with Battlefield V. We’ll be brutally honest – the game looks great, and has been shaping up to be something pretty good in gameplay as well. We’ve spent a day now on the Prerelease to check out what the game offers. Battlefield V really doesn’t need an introduction, it’s really much like the 2016 Battlefield 1 in gameplay. Based on the third iteration of the Frostbite engine graphics quality definitely has been shaping up into something nice. Battlefield V’s PC beta allows various graphics options which we’ll show you on the next few pages.

While we’ll follow the DX12 render path with DX-R support in mind, DX11 is running better and more stuffer free, please keep that in mind as a good tip as image quality wise, it will not matter. For the GeForce GPUs the 416.81 WHQL drivers are used and for AMD, the Radeon Adrenalin 18.11.1 driver. And while we recommend you to use DX11 for now, the benchmarks are DX12 based. 

  

  

This article will cover benchmark results, we’ll look at all popular resolutions scaling from Full HD (1920×1080/1200), WQHD (2560×1440) and of course Ultra HD. UHDTV (2160p) is 3840 pixels wide by 2160 pixels tall (8.29 megapixels), which is four times as many pixels as 1920×1080 (2.07 megapixels). Next page my mate.

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